Robots are machines that can think and move on their own. They use sensors, computers, and motors to do this. Robot toys are made to be strong and not expensive so that kids can play with them. In the past, there were toys that looked like robots, but they didn’t work well. Now, because computers are cheaper, we can make better robot toys. This article talks about three new robot toys that are interesting because of how they work and what they can do. These toys are Lego MindStorms, Furby, and Sony Aibo.
Robot toys have long been a fascination for children, and with advancements in technology. They have become more interactive and engaging than ever before. In India, the market for robot toys is growing rapidly, with a wide range of options available to suit every child’s interests and preferences. From remote-controlled robots to those that can be programmed to perform specific tasks. There is something for every young robot enthusiast.
Remote Control Robots
One of the best robot toys for kids in India is the Eilik A Desktop Companion Robot. This robot is equipped with advanced sensors and can be controlled remotely using a smartphone or tablet. It can perform a variety of tasks, such as walking, dancing, and even playing games. The Eilik is a great option for children who are interested in robotics and want to learn more about how robots work.
Another popular robot toy in India is the Miko. This robot is designed to be easy to use and can be controlled using a simple remote control. It can perform a variety of movements, such as walking, turning, and even dancing. The Miko 3 AI-Powered Smart Robot is a great option for younger children who are just starting to explore the world of robotics.
For children who are interested in programming and coding, the Miko 3 Pixie Blue is an excellent choice. This robot can be programmed to perform a variety of tasks using a simple coding language. It is a great way for children to learn the basics of programming while having fun with a robot toy.
Lego and Furby: Some Contrasts
These two very different kinds of robotic toys were both introduced in 1998, had a large impact, and contrast in several interesting ways. Lego MindStorms and Furby represent two types of toys that Gary Cross (1997) finds typical of twentieth century U.S. toy production. The educational and the novelty toy. Lego MindStorms Robotics Invention System extended. The Lego Technic construction system to include a programmable computer controller brick (the RCX), sensors and motors, and computer interface and programming environment.
Lavish documentation and support (reflecting a long nurturing by educators) allowed users to build a variety of working robots, ranging from traditional light-guided rovers to static room alarms. Although MindStorms was expensive, included more than 700 pieces, and required considerable assembly and a personal computer, it was nevertheless an immediate success with both children and adults. It became widely used in schools and colleges and has remained in production for a number of years.
Toy Robot at Best Price in India
By contrast Furby was a plush but inexpensive, stand-alone, interactive toy. Multiple sensors (light, touch, sound, infra-red) drove a single motor, which, via a series of ingenious cams, controlled several motions of the ears, eyes, eyelids, mouth, and rear body (Pesce 2000). Enormously popular in its first season, with long lines at toy stores and price premiums featured on TV news, more than 12 million Furbys were sold in one year. Yet just as quickly the fad passed and in the early twenty-first century Furbys are no longer produced.
Robotic toys fall into two groups: the programmable and the pre-programmed. MindStorms takes programmability to the limit: One can choose which of several general purpose programming languages to use. The Furby was pre-programmed.
Another contrast is in terms of transparency and openness. MindStorms was released as a normal, closed (although very well documented) product. That is, one could run its code but not change it except in predefined ways. After a brief struggle with fans and hackers, Lego agreed to release the technical specifications and allow programming access to the RCX’s ROMs. As a result MindStorms became an extensible open-source system for constructing robots. Indeed it has become a platform for a large variety of languages and operating systems. By contrast Furby remained a closed system. It was pre-programmed and an epoxy blob hid its computational abilities and electronics. Moreover its capacities were not documented but shrouded in rumour and advertising hype, so it was difficult to know what the toy could actually do. Could Furbys really learn?
Ethics
Interactive robotic toys raise special issues for ethics. First, robot toys face some special ethical requirements. As robots they interact with children in the real world, so they must be safe. Contrast virtual robot-building software such as the early Apple computer game RoboWar. Virtual battle robots can fire projectiles at each other in their on-screen arena without endangering people. Real robot toys are different: As programmed robots, they are capable of initiating unexpected actions; as toys they cannot be cordoned off from human contact in the way that real factory robots typically are.
Second, more subtly, robot toys face design challenges to keep contact with the real world fun and educational. The environment is a great teacher, providing feedback on feasible design for free. But the price can be costly; think of testing whether a Furby can swim or a Lego robot can navigate in sand. The ideal of a platform is helpful here (Danielson 1999). For example Mind-Storms pushes most electrical considerations down into the platform it provides. The connectors allow polarity to be reversed, but otherwise the user need not be aware of the electrical properties of the sensors and motors.
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Third, interactive robotic toys may even change moral categories. Surprisingly Sherry Turkle has found that children categorize their Furbys in a new way: “Children describe these new toys as sort of alive because of the quality of their emotional attachments to the Furbies and because of their fantasies about the idea. That the Furby might be emotionally attached to them” (Turkle 2000). These children appear to be assigning interactive toys to a third class, between. The animate and the inanimate, because of how they interact with them. In a related development, robotic toy pets have been found useful in rehabilitation in Japan (Goodale 2001). These preliminary research results suggest. That human relations with emotionally evocative and involving robotic companions will be ethically complex.
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In conclusion, robot toys are a great way for children to learn about robotics and programming while having fun. With so many options available in India. There is something for every child’s interests and preferences. Whether you are looking for a remote-controlled robot or one that can be programmed. There is a robot toy out there for you.